niedziela, 25 grudnia 2016

Procedural Everything_exaples will be based on game Glass Kind with you can download here for free.http://gamejolt.com/games/glass-kind/185822

I hope to create a action based adventure with procedural generated enemies with diffrent behaviers and look. Maby animations too.
Main point will be to give you the base for procedural experience with a lot of content that you can create and add to project. This freedom gives moder oportunity to build something special from the base.
Project will inclued procedural generated maps and content for pawned yoused in game with diffrent behaviers. also building system for buildings and vehicles.




niedziela, 18 grudnia 2016

Procedural Everything_ start

In this Thread I would like to present my progress about procedural generation in UE4. Used in game industrie. I will start from the skratch from templet tutorial file and add new content only inside the engine no C++ requirements or other visual studio scripting. For my progress I will use only inside engine code blueprint visual scripting.